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(3 edits)

Changelog:

- Game is now an orblike
- Enemies can be staggered and stunned
- Gore and dismemberment
- New spells and weapons
- New characters
- New active items (special spells)
- Elemental enemies
- New mana system with limited recharge and mana bottles
- New level and boss
- Minor AI improvements
- Minor performance improvements
- Better balancing
- AMD FSR
- Damage indicators on HUD
- Discord Integration
- Xbox controller support

The spell animations are still the same, I'm sorry. I suck at animating.

Also, there is  no VR version this time due to bugs.