<Bug Report>
SPELL Demonic Assistants - Incomplete description: "...10% chance that your the next 60 turns." Casting it actually gives a 50% chance to regain 1 Spell Point each turn.
EVENT Reality Breakdown - Player can get trapped and be forced to surrender, even after waiting 1000+ turns. In this case, the solution could be to let walls "wander" into Mine Tracks. Functionally speaking they are like empty spaces but somehow stopped the wandering and never allowed an opening. Other tiles such as Water may potentially lead to the same problem...