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(+1)

here are the ways I implemented "Only One"  (of course this is my interpretation so maybe I went off in a different kind of direction)

- You can only occupy one space , after you leave it a block is there so you can only occupy that space once
- You only have one screen 
- You only have one bomb
- You only have one enemy in a level (for the levels that do have an enemy)

Yes, I know, I just think those typically one of in puzzle platformers. It's just a little nitpick from me, this is still my favorite entry so far. A really good game