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Normally this is exactly my type of game - bhopping, movement, momentum, etc, except for the art style. I like the concept a lot. But something doesn't click for me. Maybe it's the turning.

I reached the fortress at 30 lives - getting over the water leaves was somewhat a struggle - , had to give up in the storm drain (where the 3 big pipes are, with the lever) at 90 lives because it was so dark I couldn't see anything.

I like the idea of the controls, and the wall jumping mechanic was pretty fun. But the camera movement when leaning forwards feels weird, hard to tell what's going on/where the breaking point is.

Also, unity would start the game on my second monitor.

(1 edit)

my bad. dark sewer area was a bug. fixed now

nice. I'll check it again