Thanks man. Yeah I need to think of a solution for weapon pickups. I'll definitely add sens options here soon.
Elevation will likely be more relevant on other maps and in other fights. It'll be a pvp game, so easy elevation might actually be too good at some point, we'll see.
I've never seen that bug before! Crazy
You could try making the pickup collider a cylinder with a lot of height, so people don't need to get too low to pick weapons up. A larger pickup area in general could be nice. You could also make it so that the weapon that is dropped is not the weapon currently equiped. Since there are three weapons and knowing which weapon gets dropped could be confusing, maybe only allowing two weapons per player could simplify things.
Another option would be to have an inventory system like battle royals do, but maybe that would overcomplicate controls.