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Very interesting, and impressively ambitious for a first game (a bit too ambitious, perhaps). I got up to the soccer ball part and then got stuck (couldn't receive the ball, tried knifing, jumping, crouching, etc on the bag and the net).


  • The intro is so fast that it's unintentionally hilarious with the text speed and characters constantly showing up before you can read the previous dialogue
  • Q + wasd for the companion commands is a really bad control scheme IMO. Just make the modifier something on the other side of the keyboard so you don't have to awkwardly take your hand off WASD
  • The part with the ladder above the water filtered me for a while. I think having to command the follower to follow you to get them to climb the ladder is too unintuitive.  Once they're on it they should just follow you.

The soccer bag should give you the ball automatically if you go near it and if you run out of balls, you have to be outside the bag and touch it again (Yes, I know).

Unless there's some other collision issue i overlooked.

* I may have to play with speed values in the intro.

* Movement also works with arrow keys. Q+Arrows in general exists because originally the game had S/F/R but someone thought it was too complicated. Maybe i should drop the WADS inputs from movement and keep it on arrows?

* I tried to make the kids' jump and climbing attachement optional because making it "automatic" could've lead to other issues. Even if it's still off, i wanted to make sure it'd be less bad if there was some "control" behind it.