Hey Piccoloplay,
I wonder if you have been using Unity to make this game? It's really difficult entry to the Jam as it requires a very specific platform to run. Could you consider building a WebGL build playable on browser, thank you!
Cheers!
Indeed, even with mobile as primary target platform, adding a desktop build should be a trivial thing to do, unless the input setup is tied up too much to only work with a mobile's touch screen (or even makes use of gyro features where you tilt the phone in order for moving).
A WebGL build should also be possible to do for browser play...