Hey team,
I have to say I am not familiar with the pokemon mechanics or gameplay. But roguelikes / lites I have played, so I get the gist of that!
There were couple of issues with the spawning and enemies. If you happen to die (there's no health indicator so not sure if it was death) game gets stuck. Same can happen if spawned enemies crawl on you, but they stack on top of you and you can't get rid of them, nor you do not die, hence you are stuck.
I like the 8-bit style and aesthetics of the game, but the top down with 3d models looked odd. I wish there was some camera control I could have for another view.
I didn't really understand how the choices I made with the progression makes me stronger and how that is reflected to the game. Except the was a bunch of other things (minions?) behind my back.
Good job on the game and looking forward to see where this can be taken!
Cheers!