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Really cool game and concept! I think the music was a really good fit for the gameplay and style. Player movement was fast and fun, albeit a little floaty at times but I feel like that was part of the challenge. Underwater shader was an interesting and nice touch! As far as criticisms go I think either adding a vent sprite or some targeting arrows or something would be a huge help. It took me a while to figure out that I was just supposed to shoot down at the bubbles because I kept thinking I wasn't going deep enough because I couldn't actually see a vent. I also encountered a game breaking bug where the game crashed when I finally did destroy the vent 😬 Had a lot of fun though regardless!


You can check out my gameplay video playtest here for some more feedback:

(+1)

Great feedback, thanks! Yes the vents definitely need to be more visible, and it needs to be more clear where they are, someone previously mentioned there should be a radar / mini map. You are also right about the movement, I need to spend some time fine tuning acceleration/ friction. Thanks for playing!

(1 edit)

Sure thing! Hope you keep fine tuning it, I'd love to try it out again.

Oh, and if you get a chance to play and rate back my teams game I'd really appreciate it!