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(+1)

The grappling hook feels very nice but something about the base physics of the player movement feels off, can't really point to to what.

I can see the potential of a platformer with these mechanics, not just going down.

The level design is kind of frustrating because there is not a lot of room for experimentation and having fun with the grappling hook, would've loved having some more space and thought put into the level design.

Good job!

(+1)

Thanks for the feedback! We also plan on making the features you've mentioned better, like making the level larger, and improving world generation. Stay tuned! :D

Nice!