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Though I believe this is a strong game in terms of mechanics, it seems the only way it is trying to adhere to the theme through the narrative.

To be frank, I believe this game would've been a much better fit in the other competition, with a platformer lacking a crucial game mechanic, as you yourself suggested.

It's a good game! And the visuals are interesting and spooky, but I'm not certain it fits the theme to an appropriate extent.

We actually tried more to use the you use only one button to control the game but yeah fair criticism.

(+1)

No, no. You're right about that, actually! I didn't even notice! Good job.