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(1 edit) (+1)

Got a bit of dissonance at first from the zelda style graphics with tile-based movement. Do you plan to add puzzles other than pokemon ice puzzles? Also the text in the books is a bit hard to read.

I’ll be adding twists on the initial ice puzzles, i.e. adding more mechanics as the game progresses. Like in the later levels of this demo the pushable blocks start being used in the sliding puzzles. But so far the plan is to keep it the game scoped to these maze-like sokoban things.

I’ll look into a more legible font, or change the line spacing or something.