good as always. i won with a bunch of different color builds
- i liked the changes to big coin stacks
- unsure how i feel about the changes to the starting build. i hate lemon and didn't really like the retaliate or red bone, but i almost get the sense that something is missing when you start with such a plain build
- 150 chips feels too cheap to buy artifacts(? idk what they're called)
- mouse support is appreciated! it’s nice that it works even with the extra turn token
- chip gain isn’t as polished as the rest of the events that activate. for example, bitcoin will pop up with how much it’s value has changed, but it’s not clear at a glance how many chips you gained from chip gain events. it's not a big deal, though
- (a bug i noticed in the old build but wasn’t find the amulet to test yet) the less cost effective money shield amulet (i forgot the name) applies instead even when money shield status is active
- tutorials were good and non-intrusive
- a fun bug i’ll miss when you fix it – if you reset the game while selecting an icon on the overworld you get to NG+ with that option
- you used to be able to crash the game by resetting in the title screen, but you probably noticed that because you can’t reset there anymore
i hesitate to offer design suggestions about where you should go with this in the future cause you probably have a better idea of what you're doing than my theorycrafting