Thanks for playing and for the feedback! Design suggestions are always welcome even if I don't implement them - they offer food for thought anyway, and might lead to other discoveries so feel free to post your theorycrafting if you want to
Starting build will be adjusted by meta upgrades in the full game - it will start like this just for the players to get familiar with the basic symbols, then they'll be able to get a more randomized start (for better or worse)
Good point on the chip gain, I myself usually get lost on how much money I actually got from a turn. I might do a thing where the chips counter has a lingering (+X) for a few seconds to show most recent gains
Thanks for reporting bugs too, I'll fix them