The top and bottom of the name input screen are cut off:
I like your writing style, poetic without being pretentious.
Starting out with "Chapter 1: Regret (Nothing)" is for me a little too similar to the Eva naming scheme.
I'd like it if I could walk diagonally.
The words with contractions are missing the quote (i.e. "dont" instead of "don't").
The little cutscenes when I meet someone or get the gun are very cool.
Not sure how I feel about the sfx when I click stuff in the menu, it's kinda annoying.
I had to get uncomfortably close to Billy to trigger the dialogue.
In the combat menu where I need SWAG to perform moves, the moves should be greyed out if I have insufficient SWAG.
Walk animation could use improvement.
It would be nice to know what stuff like Strength and Endurance do.
It's a little disconcerting to me that day and night look the same in the campsite.
I assume the dialogue memory scrolling out of the textbox is intended. Very cool surprise.
The moments of "mixed media" are cool.
Jack of Deceivers is spelled wrong.
Obviously this game is supposed to have multiple party members at some point. It feels like I have to go through too many fights with just Winters and there's not much strategy, just hope for luck. I'm stuck on Meatgrinder and I'm going to call it here. I guess I could grind by fighting the fishes but I don't want to grind and waiting for a roll of the dice in the Meatgrinder fight is frustrating.
This game is kino, great work.