Being able to look at the next orb directly is an interesting idea, since it's easy to get disorientated in the level
I like how despite having the control to look at the next orb directly, most of them are placed in a way that you have to navigate around obstacles to collect them, so it isn't boring
I like the models, such as the red jump scare things (don't know what it is exactly), which is disgusting, but I guess is expected inside a belly
Good game!