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Oh, that would be nice if you could add me to discord. I will send you a request when I can, I probably don't understand the language of your engine, but having someone to talk about game dev and engine stuff would be really nice for once and maybe I can help you with some stuff. 


The thing I was getting at is that texture swaps are apparently really expensive. I was just naming examples to reduce them. And conveyor belts with 2 sprites are much more expensive as you build a lot more of them and are always active than just a building with 6 sprites that are only active when you place items in them.