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(+1)

Levers reset after die if I don't save at checkpoint. It was not clear at start.

I think bluish and greenish look was a bit much. My eyes taken after playing 5-10 minutes.

Difficulty is a bit much. Every time seeing a new thing is your dead in the game generally. 

Sometimes I am not running to air because checkpoints are closer and reborn with full air is better than going to air. That goes against the main mechanics of the game I think.

Dead end roads seemed funny at first, but later on it started to bother me.

After getting the dash mechanic, redirecting to dark environment seems like the wrong choice. The only place I could use the dash due to the view size was the rocks.

Thanks for the feedback, we probably should have clarified that checkpoint thing, and that difficulty thing is 100% true, the game felt balanced when we were playing it, but yeah, for other people not so much. And about that air, I checkpoints closer to goal thingy for the green place way too difficulty right place obstacle course thingy, but I guess I didn't think about it for other places. And there are signs for the dead end roads, you need to follow them. And about that dash, I didn't think about that fact, but you'r so correct, probably some larger area with many jumps and stuff would have been better for the third area.