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(1 edit) (+3)

Great concept, but I feel like it wasn't playtested enough.

When shooting when your character is next to a wall the bullet just dissappears.

Biggest problem probably is that when you pick up a bunch of credits at the same time the sounds stack and it can get extremely loud to the point it hurt my ears a bit.

Bullets need a proper texture and in my opinion should be bigger but slower. Also more impact when shooting/killing enemies would greatly help.

Mainly needs more polish and bugfixing, but could be a great game!

Yeah, we just ran out of time. We are planning on adding these things later though. We even have art for the bullets. The bullets actually are different speeds depending on what weapon you pick up. I guess that was not obvious. Thanks for playing!