Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Upside Down Bird

11
Posts
18
Followers
1
Following
A member registered Jan 14, 2017 · View creator page →

Creator of

Recent community posts

Thanks for the report. We are having trouble with the unity sprite sorting in the build version of the game. I think this might be a bug in unity since it looks fine in the editor. I hope you still where able to have fun with it though. Thanks for playing!

Thank you. That is good to hear. I think we are going to continue on this game at least a little to iron out some of these issues. We just ran out of time. We started work on the boss on Sunday. You know how it goes. Thanks again for playing and complimenting the art. I will pass it along.

(2 edits)

I think this would be a good mobile game. I like the simplicity of it, however I did not quite know what to do at first. It seems like the player does not run to the light 100% of the time so that confused me, but once I got passed that it was fun. I do think that the things that crush you should not do that when the light is not there. I am guessing you have a mechanic where things are not actually there if you can not see them but I was not sure. I also almost wished that the light was just bound to the mouse so I don't have to hold click. I kept accidentally letting go of the lamp.

Thank you so much for playing it and glad you had fun playing it! It was a lot of work and we really enjoyed making it.  We where hoping representing health, currency, stamina, and ammo as only one number would be fit the theme perfectly, but maybe we didn't go far enough with it.

Fun quick game. I kept aiming for the head and it was not hitting the way I expect it to.

Great little quick game. I think the art style is not very consistent. I like the sound effect of the bullet and the music. 

Thank you so much for playing it! We where hoping representing health, currency, stamina, and ammo as one number would be pretty original. Maybe we didn't go far enough with it.

(1 edit)

Thanks for the feedback. Did you also try out the melee attack? It has better feedback. It would be nice to have a cool down bar to show you when your gun is ready especially for some of the weapons that have a 3 second cool down.

Yeah, we just ran out of time. We are planning on adding these things later though. We even have art for the bullets. The bullets actually are different speeds depending on what weapon you pick up. I guess that was not obvious. Thanks for playing!

We agree! It’s something we are thinking about doing if we work on it some more!

I get that. We just ran out of time. We even had the art ready for better bullets.