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Cool and well implemented! I really liked how moving the tower itself becomes significant due to the artillery. The powers of the different towers and their advantages aren't very clear to the player, though, and in addition, I think it would be nice to add some "beam" effects where you could shot a straight line which would hit several parts of the enemy track

man that's a good idea O:

something that wouldn't do much damage but would be excellent croud control if they are many, huh!

also, hehe, that's exactly the purpose of artillery!


thanks a lot for playing it!!! gonna play yours later if you submitted <3

I haven't submitted anything myself, but a friend of mine submitted Dis/Assemble which I think has some cool potential. You can try it here https://itch.io/jam/gmtk-2019/rate/464022

=)

sure gonna!! thanks for sharing!!