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This feels rather broken at the moment. For us Enemies only spawned at the start and eventually we got stuck in the randomly generated map further down the track. Additionally it played two different songs on each speaker which is very confusing and somewhat painful.

Hey,

i hopefully fixed the issue with sound. I added a way to reset the players position without getting reset to the beginning of the level. Additionally i heavily tweaked the enemy spawn and behaviour. Link to the update is in this submissions description :)