Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+2)

Alright, so, this was very short. Still, here's my review:

SPOILERS

Gameplay:

Well, there were dialogue choices in the demo, walking around, picking up items and using your transmutation power to transform a lead key into a golden key. The gold transmutation mechanic is supposedly gonna be the centerpiece of the gameplay and used heavily in puzzles, but you use it once to turn an item into gold and unlock the door, which doesn't really give the player a good idea where it's gonna be heading past the demo.

This really should've had atleast one more puzzle so that the players could get a better sense about what to expect from the full release of this game. Still, there's nothing detracting from the experience (so far). I just think that this has potential to be much better in this category than the demo currently shows.

Also, there seemes to have been some problems with the transfer to the next map where I couldn't figure out how to actually leave after unlocking the door, but manage to find the right spot after a few minutes.

3 Stars!


Story:

Alright, with the length of the demo, there's not much to rate it when it comes to story and not that much can be determined about where the story is gonna go, the setup is simple, but the dialogue between the Philosopher's Stone and the Adventurer is great and fun. So, this certainly raised the rating.

4 Stars!


Presentation:

Alright, this is great, the art, the music, sound effects, the text sounds... all great! The only issue I have are the white outlines that show up when you get close to an interactable item. I suggest you work on those and make them look less... rough.

5 Stars!


Creativity:

Well, playing as the philosopher's stone guiding an adventurer is an interesting and creative concept. I'm going to rate this category more on what I expect this game to be like rather than what it shows at this time.

5 Stars!


Horror:

Well, there's not much to rate here. The game ends before it can really even get to this part. Still, you've managed to give good atmosphere to the underground dungeon, so there's atleast that.

2 Stars!


Theme:

Well, you are the philosopher's stone guiding an adventurer out of an underground dungeon. If there's any curse associated with the jewel, the game doesn't mention that. Still, it seems like it fits the theme well anyway.

4 Stars!


Looking forward to the full version of this game! I suggest you atleast do another, extended version of the demo that shows off more of the puzzles.

(+1)

Thank you for your review! :]

We wanted to have a released version before the deadline, which in retrospect meant things aren't as polished as we would've hoped, and the extra scene that played with the transmute mechanic more didn't make it either, even if the mechanic is built... :,) Hopefully an extended demo can be released before rating period ends, but I can only say it tentatively because I've been forced to go on a break ahaha. 

Unfortunately the horror and the theme is a bit slow building so it will only really come into effect in the final game...  but we hope you'd give it a try when it is! Thank you for hosting the event, we all had a lot of fun and learnt a lot too.