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I enjoy the game a lot, but I will say that having the "Don't lose any stat values" quest always available deincentivizes exploring options a bit too much. Those 5R are simply too valuable to give up, even for finishing another task.

The quest tasks are always a hit and miss, I added it in since it would mean you'd need to go out of your way in a run to complete it, or at least it was my reasoning for its inclusion. The quest tasks design was to force the player to interact and manage their stats, but it could have been implemented better tbh. That's the nature of Jam games in whole 😅