Can we rely on 32 KB of CHR RAM being available if doing a native mapper 28 game?
Cheers,
Michael Noland
I believe that is true. Here is a shot of the 4 CHR pages (32KB) in Witch n' Wiz which uses Mapper 28:
I would reach out to folks on the nesdev forums or the nesdev discord to confirm this though, as I had a lot of help with the CHR banking on this game!