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You did so much with just a few components here! The camera effect when falling is really cool (disorienting, but totally appropriate for a short moody game like this); I love that you can see the jetpack trails, and the decision to have it recharge quickly on the ground but still charge slowly in midair is a really smart game design choice! I was really excited to get some of those answers when I first encountered the tree island, but I didn't run into anything afterward, even when I gave up on collecting lights (at about 30) and just tried to fall as far as quickly as possible, which was sort of a fun challenge in its own right. I'll second the desire for a clearer objective or goal but I love the vibes and got lost in the fall for longer than I expected!

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Thanks for your message; glad you liked it overall!  Yeah I definitely wished I could have put more secrets in, but I'm still relatively new to stories so I just managed to slap a two scripture verses in.

Really not sure when or if I'll get back to it but I was thinking of having it open up to outer space and / or having a ying yang with two trees.  But it's all up in the air, so really anything could have gone!  If you happen to think of cool stuff I could have put down there let me know, haha