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Thanks for giving the game a shot! I also noticed that "active" tower defense games aren't too common so I decided to cross that with a character switching game. I can look into seeing what mechanics need a bit more explanation, I'll be looking at others' gameplay footage and see what mechanics players get confused with the most. I haven't heard of Citywars so I gave that a look, seems interesting! Reminds me of games like Dungeon Defenders haha. For the level before the economy stage, I can look into making it a bit easier, like I mentioned before I'll study some other player's playthrough of it to see specifically what's making it so much harder than the last levels, whether it be the track length/design, the general difficulty, etc. Thanks for playing!!