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Love the game so far, figured I would mention some things i've noticed (0.5.0):

After demolishing a stone quary you cannot rebuild another on any of the tiles from the previous stone quary. Also stone quarry workers seem to often get stuck on the town hall entrance.

Popularity works strangely currently. Instead of the sum of positive and negative effects being added to the current popularity every x ticks, it seems that the popularity is simply set to 50 + the sum of positive and negative effects, making it impossible to reach 100 popularity (perhaps this is the intention and a departure from how the original system works?).

I don't know if this is intentional but trees stop swaying once you zoom out far enough which might be a bit jarring on larger screens. Personally I would like to be able to zoom out fully and still feel like the world I'm looking at is alive and not frozen.

I've been watching some videos on world generation in games like minecraft using perlin noise, I wonder if perlin noise could also be used to set the initial frame of the tree swaying animation, which could give a more realistic immitation of wind moving through forests.

Looking forward to the next release!

Thank you for the feedback! 

It is impossible to reach 100 popularity right now, you're right. It's intentional but it will become more apparent once we add all the buildings and systems that influence happiness.

The trees swaying is intentional to preserve performance. We will look into an option to keep it on (modern GPU's should handle it). 

The perlin noise idea is a great one! We will try it out!