I've been creating png assets for 2d games for a couple of years now and I'd love some insight into how game devs prefer assets to be organized. Is it better to have one sheet with everything? Should different characters be split into different sprite sheets? Should I offer both or would that be too confusing.
I've tried a few different methods over the years and haven't recieved much feedback. I'd love any insights fellow 2d game devs and png asset creators might have