I liked the low poly aesthetic of the game, and how the aura of the level changed as I went deeper! However, I felt like the game was too bland. There wasn't much to interact with, and the movement was too sluggish. Since the game is more exploration focused, I think it could have benefited from having controls which made it quicker to navigate the labyrinth. Overall, nice job.
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Thank you for the review :-)
Yes, this slowliness is the most criticized aspect unfortunately from lots of peoples. Definitely my biggest lesson learned of that jam, to make a bit faster-paced gameplay. Also actually planned lots of more content in the world originally, just unfortunately ways too less time^^