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(+1)

I accidentally started the game in german because I thought it was a character select instead of a language select before restarting.

Characters and writing were fun. Art was simple but nice and even though the game itself was simple, the systems and ui seem like they could support a more complicated and in-depth game.

Maybe there could be an warning for dialog choices that complete the story. Some kind of indication over interactable elements would be nice too.