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(+1)

One of the best games I've played this far! It was a great idea for the "only one theme".  A couple of issues was the lack of challenge (the last few levels were the same, but bigger) and new enemies/obstacles. Something that forced me to light a corridor before entering it (something like a moving trap maybe?) would be nice!  I could see myself playing a full game made like this!

Thanks for the feedbacks!! I would love to add more mechanics, but you know we only got 48 hours :)

(+1)

Are there plans for continuing making the game after the jam is over? :D

Probably, I have many ideas in mind that I want to implement :D