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(+1)

I liked the mechanics, and the puzzles were well thought out. I think it would really benefit from some sort of trajectory line, as in the current build the puzzles required a lot of trial and error. The bullet slow down, and the inherent comedy of a bullet ricocheting around the level, missing every enemy, then hitting you, is brilliant!

Thanks man! I agree with ya.. I'll add the trajectory line in next builds, Thanks again^^