The new design looks sleek, and for the loadouts, it's exactly the type of thing I had in mind, I can already see this adding new gameplay options and playthroughs.
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Thanks for the reassurance :-)
My current list of rough ideas for that. If you have suggestions, you are welcome to add, would be really happy about this!
- Patrolman (always have your weapons at hand in fights, get some bonus damage - burn more calories, get less energy from resting/sleep)
- Cracksman (can break into cars and buildings with energy, scout bigger areas, can't sleep in buildings)
- Chuck (start only with a knife, burn more calories, get less energy from resting/sleep - get a special shoutout when you win the game)