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(+1)

interesting game, the lighting some times bothered me when i was pushing stuff, things would get stuck, then i would have to finagle the thing in the dark. maybe have a small light source around the player for small instances like this.

(3 edits)

Thanks for the comment!
But yeaaah, I did want to do more with the lighting, but I kinda cheated the line of sight using a light, and I didn't figure out how to get other light sources in without making them visible through walls.

It's a system I wanna rework entirely, if I do, and write a proper masking script for player vision so I can put lights everywhere.

Buut, it's an interesting take. I guess I got used to it as I was developing, but I did intentionally leave out the radial light.