I've been enjoying the game, but I have noticed a few bugs and oddities.
Menus: The titles for the Game Settings menu (under Party Mode) and Gamemode menu (in Mini-games) are not translated.
Menus: The default setting for Hex Replacing is "0". This setting vanishes if the setting is ever changed.
Eternal Star: Chomp Call does nothing if more than one star space is active.
Eternal Star: Rolling a zero (via the -5 Card) while on the starting teleporter will cause the game to softlock.
Eternal Star: While the Free Stars event is active, the textbox saying what number the player needs to beat will not have a background.
Final 5 Turns: If a duel is aborted due to one of the players not having any coins, a textbox will appear claiming that the duel won't happen due to a setting being disabled.
Unknown: A dummy item named "?" can appear from an Item Bag. (I only ever saw this once from a 4th place Hard AI on Horror Land who already had one item, and I haven't been able to reproduce it.)
Crypto Chimera: If this game had been played previously, the starting combination will be the last combination from the previous round.
Mushroom Mix-Up: When the platforms sink for the third time, you can high jump right before touching the lava to land back on the platform as it rises.
Puzzle Party: If two players are tied for the highest score when the game ends by a top out, both players are declared the winners.
Shutter Speed: Dust particles created by players appear over the picture.
Mochi Pound: The same stun glitch reported in Block Drop and Dig It! is present here.
(P.S. A setting to make the Item Roulette untimeable would be nice.)
(P.P.S. What happened with Vend-A-Fruit and The Fishing Minigame? Not even the patch notes say when or why they were removed.)