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(+1)

Thanks for playing it all the way through! A lot of things will be switched up considerably in ACT3. I want the progression of the story to be an increasing amount of "oh fuck".  

Thanks for the bugreports, some of it is on my list but some things were unknown to me. How teensarah interacts with most encounters is a bit poorly tested, since most people, me included, just use her at the end and dont go back to grind out some more. I will add the strange attack interaction to my list. 

You probably got a bit lucky with the Jackalope, there is a lot of RNG to almost every enemy. This is something that needs to be tweaked over time. I dont want to remove the randomness, but it needs to be kept in check so that it does not become uninteresting. 

The nirvana song is a complete cover, there is nothing sampled from the original. The singing is also, as with every other singing in the songs, done with programming. I get your point, but I still felt it was appropriate as a sort of mood introduction to Sarah's teenage years, and a bit of foreshadowing to what adult Sarah will initially be like if you are familiar with the original song. There are other references in the soundtrack to other songs but most of them are much more subtle. 

UI-color was changed in the newer version and people seem to like it a lot more, I do too. 

Concerning the schizo-nature of the narrative it is a bit of a deception. Everything actually fits together according to the in universe logic of the game world, and more details will come through as the game continues.  Even something that might seem completely random such as "MR.TV", is a part of the bigger picture. 

I love games like Yume Nikki but always wished they would actually make sense and you could figure out how everything works. Twin Peaks is a pretty good comparison, seems nonsensical but when you figure out what set of rules the world operates by you get it. 

The collision is just pretty shit and will continue to be so for a long time. I am going to focus on finishing and polishing chapter 1 for now, actually doing something about the collision will mean changing how maps are handled entirely. 

The clothes follow a style system which will be explained more thoroughly in chapter 2. Winter, Sarah and Billy share one of the styles, it works like armor type, this is why it becomes a bit funny. Dont know if I actually want to fix that or just keep it around for a laugh. 

University will be awful, but it can be a lot better or worse depending on player choice.