It’s a little bit more complicated than that. Life is quite busy atm, but once I get more free time I will be pumping out more (smaller) games per few months. I want to make a living out of this so I can support my family.
Finishing a definitive version of fuzzboob’s is the first step as I am creating an underlying framework that would help me with making new games faster. And it would feel as a good conclusion to move onto new projects.
It’s just unfortunate that it’s been delayed on my side by Life, University, and spending time with my family & partner. And on Glazed’s side by life and trying to make a living via commissions and work.