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This is the first flight game I've seen here on itch and I hope it gains traction cuz it'll save me some time by not having me develop a new game like this out of sheer rage cuz AAA devs don't make these kinds of games on a usual basis(Ace combat and Project wingman aside).I hope this project doesn't get abandoned like the others that I've seen Keep it up my guy I hope to see this project grow. 


On a side note:imagine a game where you could customize your own aircraft and play against other similarly customized aircraft. you know like how Armored Core does it. I wanna make a game like that on unity and need some knowledge on C#. This is a long term project so if you could help me out by telling me a few tutorials or books to refer to then it would help

Hey buddy, thanks for the feedback! I'm currently juggling a few other things for work and study, but don't intend to stop working on this for the forseeable future. I'm also dealing with some particularly digusting AI rewrites which broke a lot of things so the next update might take a little longer than usual in coming out. That said, I don't make any guarantees that I'll ever finish, but I definitely will try my best.

Re; your side note, I think the best advice I could give you is to think about what building blocks you need to make whatever game you're planning. Then break each block into more blocks. Keep breaking blocks until you know exactly what you need to do next (probably look up some tutorials), then prioritise the most important ones.

If you are completely new, I recommend starting off with a few sandbox projects and very, very small things to get your head around how C# works and what sorts of tools it gives you. I learned from scratch using youtube tutorials like Brackeys, CodeMonkey and BlackThornProd who do some nice beginner material.