Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Holy shit this looks quite ambitious.

What are *you* planning to do?

So there are many features implemented: moving; interacting, pushing objects, flying, 3rd and 1st person cameras, massive map rendering, event checks, pathfinding...
 And as far as I can tell they all work well. That's really good for... "first-time Jammers"? Goddang!

Also the BGMs are well-fitting with each area. Even if the flying speed is too slow, exploring the city was great thanks to the music. Props to the composer!

(1 edit) (+2)

Our plan was a game where you play as Mokou and complete a bunch of mundane (for Gensokyo) daily tasks represented by repeating minigames. However, as you finished the minigames, time would pass around you at an exponential rate, leading to the world coming to an end around you...

It was a neat idea that we sadly didn't have the time or people to complete.