Really like the uneasy corrupt looking cutscene visuals and matching soundscape.
Especially like how authentic the sound design is, very curious to know what tools you used for that :3
I've heard a few mentions of people liking the corrupt/glitchy style so thankyou! I think I'll likely try to only lean into it more then for this game.
As for the sound design I composed all of the music on my own in gbstudio3 and well a couple of the sounds in the intro are actually just sounds I ripped from a sound effects cd and tried compressing! I don't feel like they came out ideally , but passible if anything so I'm happy to hear someone enjoyed it anyway ^^; More sound effects are absolutely one of my priorities before I call this game finished.
Thanks for playing o/