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A bit simplistic but plays well, my only issue might be that the game is too bright and white.

Gameplay-wise the controls are decent if a bit floaty, i would make the gravity higher and the jump stronger to compensate. Maybe it could be zoomed out a bit more to see the game better, too many leaps of faith.

Yeah I noticed it when i was final play-testing, but no time to have the long jumps to bee seen better!  Maybe I'll add a collide trigger that zooms out the camera there!  Also it was intended that the player felt light and fluffy~ however i will tweak it some more after more input.    Thanks for playing~