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Me and my friend just finished our Swedish gymasium education with a focus on game development (Upper secondary school in american school system), and we had kinda just made som trash games the first year, and then moved on to more technical stuff for 2nd and 3rd year. My friend proposed we tried to join this gamejam and just make a god damn game with Unity (instead of making tools for games that will never be used) and we had some incredible fun just making a game that we'd never had before from just developing something. Our game design skills we got from school was finally used and put to test.

This is our first gamejam and if I may say so myself the game turned out pretty damn neat.

It can be found here if you wanna check it out:

https://itch.io/jam/gmtk-2019/rate/463435#post-843827


Edit: If you're gonna check out the game, read my comments in the comment section.

Unfortunatley I don't have a friend avalable atm, but your game seems really cool; I'll make sure to get back to it with a pal at my side. Is education in game dev something you'd personally recommend? I know a lot of people here are self taught, do you have an opinion on that?

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Well it's hard to say because it depends on what teacher you get. I happened to get a teacher in game design that was really good at teaching us to be creative and come up with ideas ourselves which I think has been really helpful and made us see games & game design in another way. I do however think that being self taught can be just as good, but an education could at least give a little boost and be a great way to get you started (as that is the hardest part for a lot of people, which it was for me).