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Ty!!! A lot of it was marketing day in and day out which I don’t do anymore because I have chronic fatigue now, but if you’re up to the grind and making connections, you can do it too!

This also through 2 years, so it’s not a short amount of time

(+1)

Got any tips for getting your games out there?

Tbh, marketing the heck outta yourself, participating in game jams and weekly events on social media, and meeting other game devs and collabing there are all great options!