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The biggest mistake of mine was not renaming the items from their sprite IDs, which I did to get around having to give each of them an individual name and save myself critical minutes at the last moment - turns out the sprites had stupid names like "planmt" for "plant" etc. but I don't think it gets too much in the way of the game lmao

Here it is anyway, it's called Decrafted - it's an inverse crafting game about attempting to go from multiple items down to just one: https://itch.io/jam/gmtk-2019/rate/463986

I'll check out yours too!


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I'm having trouble playing yours. I'm getting an error that says unityplayer.dll is missing.

That's a sign that it hasn't downloaded all of the files, it might be worth reopening the zip file or redownloading it :)

Okay got it working now! I like the idea it's like inverted pocket god. Fits the theme pretty nicely too. Honestly your mistake in sprite naming is not that noticeable!