For a game made in two days, it's quite impressive, the visuals are beautiful and the music is quite captivating.
Unfortunately I couldn't finish it, because I couldn't find the last two chemical bottles. I discovered when it dies the items don't reset, I even tried to finish it this way, but the Home button :< stopped working, and it remains in a soft lock.
I hope it continues, paying good attention to collision and enemy generation would be great.
I was really impressed with the development time.