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Hey thanks for your support! :D

Is it an issue that's happening in the vanilla project when you download it fresh as well? The only thing I can think of without seeing the events is that maybe the watered switch doesn't have <Self> in the name, possibly.

It's not happening in vanilla, but it is in mine. I copied everything exactly, and the only things that needed to be changed were the map ID numbers. So I'm definitely puzzled. If I can't fix it I guess it will be a feature. Easy watering lol

Oooooh! I get it now! It needed the <Self> added to those couple switches and one variable. I had followed the instructions and named everything reserved. Now it's working after I just changed those names and added the self tag. You are a genius Caz! Hopefully I have no other issues. lol

Haha glad to hear it worked! And hopefully there are no other issues but feel free to come back if there are :D