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This is actually quite impressive. If you publish the editor/engine beside your game when you release it, you can encourage modding and for someone else to do this whole journey after. So long as you don't act like Nintendo!

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Thanks brother! Yes I do have that planned, it's too soon to actually implement it, but I do plan to allow for modding (if the game grows popular) and that will definitely include the Editor. 

I share the same opinion as you have about Nintendo, I'm just an indie dev. with an indie mentality so as to share the IP (as a fair use) and allow for the community to mod and create over the game, seeing people modding a game I did would be like a dream coming reality :D

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Well, ya should anyway mate. I'm a dev myself, though my stuff won't get published due to my inadequacy in understanding 3D. XD
And if you do a proper Sonic game, Sega would take you under their wing; I've seen Nintendo go after dev.'s even remotely touching an I.P. of theirs from years upon years ago: If there is another gaming crash, they would not last.

To correct myself; they would survive like last time, but if there's no competition with the exception of the indies, then folks may go to the indie dev's as a cheaper source of entertainment for games that give more for their small budget's like the editor you should try to publish beside your project, should being my keyword but it's your game, not mine, so do what you will.

Well, good luck to ya! I'll keep tabs on your project!

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That's true, besides being too early to do this, I do have plans to publish the game's editor in future, I'm still working on it because the game is just 15% complete so there's not much to edit in the editor, at some point it will become meaningful enough to make it suitable for modding, at that point I'll definitely release it.

I'll be glad if you keep tabs on my project, I post updates around every 10 days