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(8 edits) (+1)

I managed to figure out both puzzles this time.  Though I got the Eye one upside-down the first time.  And the (I think) tweaking of the cryptic clue really helped.

Awesome Boss Battle too.  It didn't evolve much beyond adding bullet-spawners, but just dashing and reversing around the arena to avoid the homing attacks and gradually chipping away at her health was fun in in itself.  Really felt like an ass-kicking Vampire Hunter!

EDIT:  I died once and lost my Upgrade, but the doors I opened were still open.
EDIT 2: Boss fight - MM21 - Valpurgis Final Boss

I just thought, through the Boss battle I was swapping gravity for fun, mostly relying on the dash to avoid projectiles.  A Phase 2 where she starts alternating a hazard on different layers of the arena would be a great way to integrate the gravity swapping.  Like, she changes where the spikes are, or summons an electricity cloud or something.

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Ah so glad you enjoyed it, and those are some awesome suggestions! The crystals that shoot bullets are meant to be smashed with the cane - they take huge chunks of her health away if you do that, and getting to them forces you to use the grav-switching ability. But I think most people aren't figuring out you can do that! I'll definitely tweak and add more stages if ever I return to the game, but for now I kinda want to move on to the next project :P

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Cool man!
(I was thinking as I looked back on the footage that I never used the cane, cuz I realized I could have mapped quick change rather than cycle, and the thought did cross my mind about the crystals.  A bit late tho. XD)