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Game iterates over all defined grabs, filters them, and selects 8 at random. The randomly generated characters are currently excluded from generating RESTRAINT grabs. 

unitdatas_versus_mode.json is not used for random characters. Character randomization is not configurable by json. You might be thinking of random_char_cards, which is used to help generate more handcrafted outfit sets. There is no equivalent of random_char_cards for random grabs.

Thank you for answers.